Whether it’s due to poor match-making or players who have simply found an exploit to super charge their characters, the PvP feels really unbalanced. So you can still battle your friend’s character – just not your actual friend. The gameplay in this mode is asynchronous, meaning you’re not playing an actual person but an artificial intelligence that uses a character that another player has created. Player arena which sounds exciting, but manages to be the biggest disappointment in this release. Besides, you’re never short of cash and can always buy the latest and greatest weapons from the shop, so item-crafting quickly becomes a moot point. It sounds like a neat feature, but like the menu system it manages to feel more like an inconvenience than an enhancement. There’s also a new item-crafting mode that will let you build your own equipment from supplies you’ve collected. Every character truly feels different in terms of game style, so if you’re really digging the game you can always start up another save slot and see the difference between the melee character and the gun-toting one, for example.
#ZENONIA 2 IOS PLUS#
Offering four character classes is a big plus in terms of replayability. It’s a really great touch, complementing the slightly tweaked 16-bit visual style perfectly. Seeing our character in a new headpiece for the first time knocked our socks off. It’s commonplace to see this in big budget 3D games like World of Warcraft, but in a 2D RPG it’s almost unheard of. We were also shocked (in a good way) to see that changing equipment will actually change the appearance of your character.
They could still be better – selling items is a pain, as it checking out item details and comparing one piece of equipment to another – but overall the menu layout is a vast improvement. This time around the menus are far easier to deal with, clearly designed with the iPhone in mind. The first Zenonia‘s menu system was laughably bad – originally designed for a cell phone, you were forced to navigate with the on-screen d-pad instead of simply tapping your selections. That’s not to say the game doesn’t offer a ton of enhancements over the original. From the overly-simple combat to the constantly grinding nature of quests, the experience feels a lot like its predecessor. You’ll be able to purchase new talents from a skill tree, accept seemingly mundane quests from the townsfolk, and do battle with little more than the incessant tapping of your finger on the on-screen action button.
Zenonia 2: The Lost Memories will offer a healthy dose of déjà vu to veterans of the first game as nearly every aspect of the original has returned. Each character has a very different play style, but the story will remain largely the same regardless of who you choose. You’ll get to choose from four characters whose stories intertwine as they progress on their mission to revive the tree of life and restore everyone’s memories. Taking place in the same universe as the original Zenonia, Zenonia 2 is set in a time when everyone is losing their memories. Instead of banking its success on the trailblazing nature of its predecessor, Zenonia 2 needed to find a way to stand out from the crowd if it wanted to wow us like the first one did – but it was a task that proved too great.
#ZENONIA 2 IOS PORTABLE#
But in the last 10 months role-playing games have carved a name for themselves on the device, with everything from Across Age to Final Fantasy vying for the dollars of portable gamers.
It was also, by and large, the only game of its kind on the popular portable.
When the original Zenoniahit the iPhone last year, it was the type of action-RPG experience that old school gamers would die for.